mom_replay_pause
Toggles pausing and playing of the currently spectated replay.
Toggles pausing and playing of the currently spectated replay.
Begins playback of a specified replay in first-person mode. This accepts an mrf file. Eg: mom_replay_play gamemode_mapname-hash
Begins playback of a replay as a ghost. This accepts an mrf file. Eg: mom_replay_play_ghost gamemode_mapname-hash
Begins playback of a loaded replay in first person, if there is one.
Restarts the current spectated replay, if there is one.
Stops playing the current replay.
Restarts the player to the start of the current track; the player is teleported to their start mark if they have one, otherwise they are teleported to the middle of the start zone. If there is no start zone, the player will be teleported to the spawn position. Optionally takes a track number as a parameter, which can be used to get to bonus'. In the tricksurf gamemode this teleports the player back to their currently tracked trick, if there is any. ...
Restarts the player to the start of the current stage on the current track; the player is teleported to their stage start mark if they have one, otherwise they are teleported to the middle of the stage zone. Optionally takes a stage number, or both stage and track numbers as parameters. This command will only reset the timer if the desired stage and track is not the one the player is currently on. ...
Closes the saveloc menu.
Creates a saveloc which saves the player’s state. When called in a start zone, creates a start mark instead (see mom_start_mark_create ).