env_surface_teleport
An entity that teleports the player when they stand on a specified material surface. Keyvalues # Remote Destination (target<target_destination>) The entity specifying the point to which the player should be teleported. Game Material to Watch (gamematerial<choices>) When the player stands on this material, they will be teleported. 0: None 67: Concrete 77: Metal 68: Dirt 86: Vent 71: Grate 84: Tile 83: Slosh 87: Wood 80: Computer 89: Glass 70: Flesh 73: Clip 79: Foliage 78: Sand Default is “None”; 0. ...