What is Parkour? # Parkour is the movement from Titanfall 2, which sees players slide jumping, wallrunning and preserving speed.
Momentum Mod’s implementation of Parkour comes from the implementation found in Half-Life 2 Mobility Mod, with adjustments from feedback from the Titanfall 2 speedrunning community.
History of Parkour # Titanfall 2 was released, and boom, Parkour.
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How Parkour Works # We don’t have Parkour fully working yet but watch this helpful video by Titanfall 2 speedrunner Bryonato to see how it will work:
Changes the velocity scaling amount for changing direction during an airjump. Higher values allow the player to retain more speed when airjumping at angles further away from the direction of the player’s current velocity.
Changes the time after leaving a surface that jumps are still allowed, in seconds.
Changes whether to lock your move direction when sliding.
Changes the powerslide’s speed boost.
Changes the max powerslide time, in milliseconds.
Changes the wallrun acceleration.
Changes the anticipation logic for wallrunning, 0 = None; 1 = Eye roll only, 2 - Full (bumps).
Changes the wallrun speed boost.
Changes the max angle of the wall normal to end a wallrun. Higher values allow the player to wallrun across sharper turns.