mom_rj_sound_trail_enable
Toggles the rocket trail sound.
Toggles the rocket trail sound.
A trigger volume that can stick explosives to or inside of its area. Keyvalues # Method of explosive stick (mode<choices>) Explosive sticking behavior. 0: Stick on collision inside this area 1: Stick on entering this area Defaults to 0. Input # Stick(void) Sticks all explosives in this area. Unstick(void) Unsticks all explosives in this area. Explode(void) Explodes all explosives in this area. Fizzle(void) Fizzles all explosives in this area.