This page covers the various additions and enhancements from Mapbase.
Filters #
Added the following Mapbase filters:
filter_activator_context
filter_activator_involume
filter_activator_keyfield
filter_activator_model
filter_activator_surfacedata
Logic Entities #
Added the following logic entities from Mapbase:
point_camera_ortho
math_vector
math_mod
math_lightpattern
math_generate
math_counter_advanced
math_clamp
math_bits
logic_sequence
logic_keyfield
logic_format
logic_entity_position
logic_datadesc_accessor
logic_convar
logic_context_accessor
logic_console
game_globalvars
Descriptions of these can be found on Mapbase’s entity list.
Skyboxes #
New features for sky_camera
, including multiple sky_camera
’s.
Also skybox_swapper
for swapping the 2D skybox texture without having to reload the map.
Other #
- Wildcards and regex for targeting entities
- Many more inputs & outputs to BaseEntity
- IO system improvements
- Changes to VBSP
- Instructor system
- Projected texture improvements
info_particle_system
now has a duration value and can be started on the player directly