Trigger that fires on user KeyPress if inside trigger.
Keyvalues #
Key that fires (lookedkey<choices>)
- Forward (0)
- Back (1)
- Move Left (2)
- Move Right (3)
- Jump (4)
- Duck (5)
- Attack (6)
- Attack 2 (7)
- Reload (8)
- Speed (9)
- Walk (10)
The default value is 0.
Second key to use that fires, if held down at the same time as other keys (lookedkey2<choices>)
- None (0)**
- Forward (1)
- Back (2)
- Move Left (3)
- Move Right (4)
- Jump (5)
- Duck (6)
- Attack (7)
- Attack 2 (8)
- Reload (9)
- Speed (10)
- Walk (11)
The default value is 0.
Third key to use that fires, if held down at the same time as other keys (lookedkey3<choices>)
- None (0)**
- Forward (1)
- Back (2)
- Move Left (3)
- Move Right (4)
- Jump (5)
- Duck (6)
- Attack (7)
- Attack 2 (8)
- Reload (9)
- Speed (10)
- Walk (11)
The default value is 0.
Output #
OnKeyPressed(void)
Fires when the desired key is pressed.
OnKeyHeld(void)
Fires when the desired key is held.
OnKeyReleased(void)
Fires when the desired key is released.